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DCC Bridge
Anonymous1783879957
07-15 07:48
Model Name
indian turban 3d model
Tags
clothing
game asset
realistic
Prompt
Generate ONLY a standalone Indian turban (Pagri/Safa). DO NOT generate a human head, face, neck, scalp, mannequin, bust, helmet, hair, or any body parts. The output must consist solely of the turban mesh. Create an ultra-high-quality AAA production-ready asset suitable for Red Dead Redemption 2-level realism. The turban should feature naturally hand-wrapped cotton fabric with layered overlapping folds, realistic cloth compression, varying fold thickness, asymmetrical wrapping, subtle imperfections, stretched fabric, compressed creases, and authentic handcrafted construction. Preserve realistic cloth thickness throughout. Mesh Requirements: • Standalone turban only • Clean quad-dominant topology • Manifold mesh • No floating geometry • No intersecting faces • No duplicated vertices • Animation-friendly topology • High-resolution sculpt baked into optimized game mesh • 40k–80k triangles (LOD0) • Smooth normals • Production-quality edge flow UV Mapping: • Professional UV unwrap • Sing
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