3D Workspace
Home
Assets
Affiliate Program
Creator Program
Sign up/Log in
?
Upgrade
DCC Bridge
Anonymous1780631562
07-05 13:41
Model Name
submarine interior 3d model
Tags
architecture
game asset
realistic
Prompt
Goal: Generate a detailed, modular, and functional 3D submarine interior layout designed for player navigation and immersion. The design must be partitioned into five distinct, interconnected functional zones. Technical Specifications: Perspective: Interior layout, first-person view potential. Architecture: Industrial, submarine-grade aesthetic, tight corridors, exposed piping, and thick metallic bulkheads. Lighting: Dim, atmospheric submarine lighting with specialized task lighting in working zones. Required Zones & Layout Elements: The Helm (Cockpit): Positioned at the bow, featuring a central pilot seat and a secondary co-pilot seat for navigation. Includes a prominent, glowing sonar display interface. The Engine Room: A high-tech, modular installation bay located in the rear. Must feature clearly defined slots/panels where active modules can be physically swapped by a player. The Cargo Hold: A storage area utilizing shelves and open-faced crates. It must show physical, rand
Detailed Info
Related Models
Enter invite code
Enter invite code to get credits!