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Anonymous1762921849
11-12 04:52
Model Name
pharaoh mask 3d model
Tags
props
rendering
realistic
Input
Prompt
**I. MODEL OVERVIEW** High-detail, Photorealistic 3D Model of Tutankhamun's iconic burial mask. Must be built for Cinematic/VR/Museum-grade rendering quality. **II. TECHNICAL SPECIFICATIONS** * **Model Type:** High-Poly Asset (Optimization/Low-Poly is NOT required). * **Topology:** Clean, Quads-dominant mesh for smooth subdivision. * **Scale:** Real-world scale (Approx. 54cm Height). * **UV Mapping:** Clean, non-overlapping UV Unwrapping is MANDATORY. * **Required Files:** .OBJ, .FBX, and Native File (.ZTL or .MA preferred). **III. TEXTURING & MATERIALS (PBR)** * **Workflow:** Full PBR (Physically Based Rendering) texturing is required. * **Gold:** Polished 24K Gold material with a rich, warm metallic luster. Texture must include subtle micro-scratches and surface imperfections to convey age. * **Lapis Lazuli (Blue Stripes):** Deep, rich blue with realistic internal speckling (Pyrite inclusions) and a slightly waxy or high-polish finish. * **Carnelian (Red/Brown):** Highly polished, translucent red-brown stone texture. * **Eyes:** Black Obsidian or Dark Quartz material, polished to a perfect mirror-like sheen. **IV. SCULPTING & DETAILING** * **Facial Features:** Serene, symmetrical, and accurate sculpting of the young pharaoh's face. * **Beard:** Braided false beard must have deep, clearly sculpted individual braids and grooves. * **Headdress Crest (Uraeus & Vulture):** Surgical precision required for the individual scales of the Cobra and the delicate feather patterns of the Vulture, ensuring clean geometry where the inlays sit. * **Assembly:** All inlaid stones/materials must sit perfectly flush within the gold recesses. **V. PRESENTATION** * Provide Cinematic Renders showcasing the final PBR materials under museum spotlight. * Include Wireframe and UV Layout renders.
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