3D Workspace
Home
Assets
Affiliate Program
Creator Program
Sign up/Log in
?
Upgrade
DCC Bridge
Anonymous1780403787
06-02 12:54
Model Name
wooden bookcase 3d model
Tags
furniture
game asset
realistic
Prompt
I need a 3D model of a large, realistic wooden library cabinet/bookcase. It must meet the following strict game-engine requirements for Godot: Dimensions (Scale): The overall size must be exactly 4 meters wide (X), 6 meters high (Y), and 2 meters deep (Z). Separated Meshes (Crucial for interaction): The model MUST NOT be a single merged mesh. It must be separated into exactly 3 parts: Cabinet_Frame: The main body, back, and shelves. Door_Left: The left door. Door_Right: The right door. Pivot Points (Hinges): The origin/pivot point of Door_Left MUST be exactly on its left edge (so it rotates like a real door). The origin/pivot point of Door_Right MUST be exactly on its right edge. Textures: Textures should be baked or included (Albedo, Roughness, Normal). Dark mahogany wood is preferred. Glass parts on the doors should have an alpha/transparency channel if possible. Format: Export the final model as a .glb (glTF Binary) file."
Detailed Info
Related Models
Enter invite code
Enter invite code to get credits!