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Anonymous1781384590
06-13 21:04
Model Name
clay bird 3d model
Tags
creatures & animals
rendering
clay
Prompt
import bpy # Очистка сцены bpy.ops.object.select_all(action='SELECT') bpy.ops.object.delete() # Нижний шар bpy.ops.mesh.primitive_uv_sphere_add(radius=2, location=(0, 0, 2)) body1 = bpy.context.object # Средний шар bpy.ops.mesh.primitive_uv_sphere_add(radius=1.5, location=(0, 0, 5)) body2 = bpy.context.object # Голова bpy.ops.mesh.primitive_uv_sphere_add(radius=1, location=(0, 0, 7)) head = bpy.context.object # Глаза for x in (-0.35, 0.35): bpy.ops.mesh.primitive_uv_sphere_add(radius=0.1, location=(x, -0.9, 7.2)) # Нос-морковка bpy.ops.mesh.primitive_cone_add( radius1=0.12, depth=1, location=(0, -1.2, 7) ) nose = bpy.context.object nose.rotation_euler[0] = 1.57 # Пуговицы for z in (5.5, 4.8, 4.1): bpy.ops.mesh.primitive_uv_sphere_add(radius=0.12, location=(0, -1.45, z)) # Руки bpy.ops.mesh.primitive_cylinder_add(radius=0.07, depth=3, location=(2.2, 0, 5)) arm1 = bpy.context.object arm1.rotation_euler[1] = 1.57 bpy.ops.mes
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