3D Workspace
Home
Assets
Affiliate Program
Sign up/Log in
?
Upgrade
DCC Bridge
Anonymous1778092478
05-06 18:51
Model Name
maniquí humanoide 3d
Tags
character
character game asset
character game asset stylized
character stylized
game asset
game asset stylized
import bpy
stylized
Prompt
import bpy import random # Limpiar escena bpy.ops.object.select_all(action='SELECT') bpy.ops.object.delete() # Crear material madera mat_madera = bpy.data.materials.new(name="Madera") mat_madera.diffuse_color = (0.4, 0.2, 0.1, 1) # Crear material techo mat_techo = bpy.data.materials.new(name="Techo") mat_techo.diffuse_color = (0.1, 0.1, 0.1, 1) # Crear terreno bpy.ops.mesh.primitive_plane_add(size=50) terreno = bpy.context.object terreno.name = "Terreno" # Función para casa japonesa def crear_casa(x, y): # Base bpy.ops.mesh.primitive_cube_add(size=2, location=(x, y, 1)) casa = bpy.context.object casa.scale = (2, 2, 1.5) casa.data.materials.append(mat_madera) # Techo bpy.ops.mesh.primitive_cone_add(vertices=4, radius1=3, depth=2, location=(x, y, 4)) techo = bpy.context.object techo.rotation_euler[2] = 0.785 techo.data.materials.append(mat_techo) # Crear varias casas for i in range(8): crear_casa(random.randint(-15,15), random.randint(-1
Detailed Info
Related Models
Enter invite code
Enter invite code to get credits!