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Anonymous1770069682
02-02 22:07
Model Name
modelo 3d de igreja
Tags
architecture
architecture realistic
architecture rendering
architecture rendering realistic
igreja
import bpy
realistic
rendering
rendering realistic
Input
Prompt
import bpy # Limpar cena bpy.ops.object.select_all(action='SELECT') bpy.ops.object.delete(use_global=False) # ========================= # BASE DA IGREJA (RETANGULAR) # ========================= bpy.ops.mesh.primitive_cube_add(size=1, location=(0, 0, 2.5)) igreja = bpy.context.object igreja.name = "Igreja" igreja.scale = (8, 12, 5) # largura, profundidade, altura # ========================= # TELHADO EM DUAS ÁGUAS # ========================= bpy.ops.mesh.primitive_cube_add(size=1, location=(0, 0, 7.8)) telhado = bpy.context.object telhado.scale = (8.3, 12.3, 1.5) bpy.ops.object.mode_set(mode='EDIT') bpy.ops.mesh.select_all(action='SELECT') bpy.ops.transform.resize(value=(1, 1, 0.4)) bpy.ops.object.mode_set(mode='OBJECT') # ========================= # FRONTÃO CENTRAL # ========================= bpy.ops.mesh.primitive_cube_add(size=1, location=(0, -12.1, 6)) frontao = bpy.context.object frontao.scale = (5, 0.6, 2)
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