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abhishekahirrao3m4
10-03 14:25
Model Name
indian stray dog 3d model
Tags
afghan hound
animal
creatures animals
creatures animals realistic
creatures animals simulation
creatures animals simulation realistic
dog themed
pes
realistic
simulation
simulation realistic
Prompt
"Generate a realistic 3D model of an Indian stray dog (commonly found on Indian roads). The model must be optimized for use in RoadRunner traffic simulations and scaled correctly in meters. Requirements: Real-World Dimensions (Enlarged for Visibility): Length (nose to tail): 1.5 m (slightly bigger than average Indian dog for clear road presence). Height at shoulder: 0.8–0.9 m. Width: 0.4 m. Ground clearance (paw to belly): ~0.25 m. Scaling & Units: Model must be built in meters (not cm/mm). Import-ready into RoadRunner with correct size (no manual scaling required). Geometry & Origin: Pivot/origin at paw level (bottom of feet). Dog must stand naturally on the ground plane, all four legs in contact. Neutral standing pose (can later be animated for walking/lying). Appearance (Indian Stray Dog Features): Slim build, medium length legs. Short fur, color variations: light brown, white, black, spotted. Realistic textures with slightly rough/street look. Ears upright or semi-floppy (common Indian pariah dog). Technical Requirements: Low–medium polygon count (game/simulation-ready). Separate materials for fur, eyes, tongue, and claws. Export format: FBX/GLTF for RoadRunner. RoadRunner Use Case: Must appear to scale with cars, cows, and autos. When placed on the road, the paws must rest exactly on the road surface (no floating/sinking). Suitable for use as a static obstacle (dog sitting/standing) or moving pedestrian-like entity. Asset should be slightly oversized compared to a real dog to ensure visibility in simulations."
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