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DCC Bridge
hjnortje13
09-26 23:42
Model Name
island terrain 3d model
Tags
foothills
game asset
game asset realistic
island terrain
nature environment
nature environment game asset
nature environment game asset realistic
nature environment realistic
realistic
scenery
terrain
Prompt
Generate a large, naturalistic island for a game environment. Overall size: ~4000×4000 meters, suitable for a 4×4 Unity terrain grid. Shape: irregular with capes, peninsulas, and small offshore islands, no perfect circles or squares. Coastal areas: low-lying plains suitable for beaches and harbors, gradually rising inland. Central mountains: a single main mountain range (~200–300 meters high) with several smaller peaks. Rivers: 2–3 major rivers flowing from mountains to the coast, with valleys and natural erosion. Lakes: at least one medium lake fed by rivers, blending into the terrain naturally. Terrain variation: smooth foothills, jagged cliffs near rivers and mountains, natural terraces. Erosion: moderate, with realistic sediment flow along rivers and coastlines. Texturing guidance: coastal sand, mid-altitude grasslands, high-altitude rocky slopes. Exportable heightmap at 2048×2048 or 4096×4096 resolution, 16-bit PNG preferred. Maintain symmetry-free, natural, playable island layout.
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