
tactical agent 3d model
Low poly 3D tactical agent character, Counter-Strike: Source (2004) style, black tactical uniform, tight combat suit, utility vest, thigh holster, knee pads, elbow pads, black gloves, shoulder radio, tactical harness with straps and pouches. Source Engine aesthetic, optimized FPS game mesh (8k–15k tris), 1024x1024 or 2048x2048 textures, diffuse map + subtle normal map + simple specular. Realistic military proportions, strong readable silhouette. Dark color palette (black, graphite gray, dark blue), cold industrial blue lighting mood. Slightly stylized, simplified geometry, no hyper-realistic micro details. Game-ready, humanoid rig compatible, T-pose, separated materials (body, gear, weapon). Neutral gray studio render background.
4K·PBR·v3.0-20250812









