
low-poly eel 3d model
Low poly electric eel creature, clean optimized topology, straight body pose for easy rigging, fully extended from head to tail, no curved spine, neutral bind pose, centered model, symmetrical alignment, animation-ready mesh. Long cylindrical eel body, slightly thicker head tapering smoothly into tail, small subtle fins, smooth continuous silhouette, tiny eyes, minimal mouth detail, inspired by electric eel anatomy, intimidating but stylized. Clean manifold mesh, watertight geometry, quad-dominant topology, even polygon density, no self-intersections, no overlapping faces, no internal geometry, no holes, proper normals, clear edge loops along body for bending and deformation. Stylized low-poly aesthetic, flat solid dark colors, no textures, no baked lighting, simple readable forms, separate fins if possible, game-ready asset for Unreal Engine / Blender, single character only, isolated on plain background, high mesh quality.
2K·v3.0-20250812









