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DCC Bridge
matiaslopezmjl
10-19 02:35
Model Name
low poly mage 3d model
Tags
character
character game asset
character game asset stylized
character stylized
game asset
game asset stylized
haired adventurer
harlequin costume
hat
mage character
stylized
Prompt
Create a very low-poly chibi mage character for a top-down/isometric Unity game. The entire model must be under 10,000 triangles with clean, simple topology and exactly 4 main mesh parts: Head + Hat (merged into one mesh) Body/Torso Arms (either one combined mesh or two mirrored simple meshes) Legs/Feet (simple blocky or merged design) Pose: The character must be in a neutral T-pose (arms extended horizontally, palms down or neutral). Legs slightly apart, straight. No bent joints. Proportions: Chibi style Big head (≈40–50% of total height) Short legs and arms Wide torso Total character height should correspond to ~2 meters in Unity scale. Style & Geometry: Flat colors or very simple textures only No accessories (no staff, orb, belt, gems, pouches, capes, etc.) No facial details beyond simple eye shapes or blank mask face Mitten-style hands, no individual fingers No micro details, no high-poly sculpting Rig & Animation Prep: Mesh should be rig-ready with clear limb separation Keep edge loops minimal and topology animation-friendly Avoid merged joints or stretched geometry Other restrictions: No hair strands—use simple geometric helmet/hood/hat shape No creases or folds modeled into the robe
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