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DCC Bridge
Anonymous1764608575
04-09 20:01
Model Name
sand terrain tile 3d model
Tags
nature & environment
game asset
realistic
Prompt
Low poly modular terrain tile for off-road driving simulation. Square seamless tile with sand and mud surfaces blended naturally. Includes detailed sand ripples, soft dunes, and wet mud areas with realistic tire tracks and small puddles. Surface variation should be physically believable but optimized for real-time rendering. Geometry must be clean, game-ready, and under 5k polygons. Use efficient topology with clean edge loops and evenly distributed quads where possible. No high poly sculpting detail. Ensure seamless tiling on all sides (tileable edges with no visible seams). Style: realistic but slightly simplified for performance (game engine optimized). PBR texture set (2K resolution) required: Albedo (diffuse) Normal map (tangent space) Roughness map Ambient occlusion (AO) Metalness (minimal or near zero except wet areas) Height / displacement map (subtle surface depth for sand ripples and mud tracks) Materials should clearly differentiate dry sand, damp sand, and wet mud usi
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