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Anonymous1771436293
02-18 18:13
Model Name
medieval adventurer 3d model
Tags
character
game asset
medieval
Prompt
“Male adventurer, grounded medieval-fantasy clothing, low-poly game character, realistic body proportions, simple clean silhouette, muted earthy palette, leather boots, cloth tunic, practical outfit, hand-painted PBR texture look, browser-game optimized, 4k triangles target, single 512 atlas, no cartoon exaggeration, no stylized anime, no cel shading.” urn off anything like cartoon, anime, toon, cel, chibi, exaggerated. Avoid glossy/plastic look (higher roughness). Request: “game-ready low poly, clean topology, UV unwrapped, riggable humanoid, single material atlas.” Texture set: one 512x512 atlas (or 2x 512 if needed), PBR maps packed. Materials: 1 material per character when possible. Rig: humanoid, <45 bones, no facial rig for now. Style rules: realistic proportions, muted colors, worn fabrics/leather, no oversized features. Avoid shiny plastic skin. Reduce skin/boots gloss (higher roughness) so it feels less plastic. Slightly desaturate colors (10–20%) for a more realistic tone
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