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DCC Bridge
compton.stephen.pb
02-18 18:22
Model Name
medieval adventurer 3d model
Tags
character
character game asset
character game asset realistic
character realistic
game asset
game asset realistic
medieval adventurer
realistic
Prompt
“Male adventurer, grounded medieval-fantasy clothing, low-poly game character, realistic body proportions, simple clean silhouette, muted earthy palette, leather boots, cloth tunic, practical outfit, hand-painted PBR texture look, browser-game optimized, 4k triangles target, single 512 atlas, no cartoon exaggeration, no stylized anime, no cel shading.” urn off anything like cartoon, anime, toon, cel, chibi, exaggerated. Keep PBR on, but avoid glossy/plastic look (higher roughness). Request: “game-ready low poly, clean topology, UV unwrapped, riggable humanoid, single material atlas.” If there’s a polygon slider, start around 4k tris. Texture set: one 512x512 atlas (or 2x 512 if needed), PBR maps packed. Materials: 1 material per character when possible. Rig: humanoid, <45 bones, no facial rig for now. Style rules: realistic proportions, muted colors, worn fabrics/leather, no oversized features. Avoid shiny plastic skin.
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