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DCC Bridge
Anonymous1773857638
04-20 01:21
Model Name
humanoid mech 3d model
Tags
game asset
game asset realistic
humanoid mech
machine
machine game asset
machine game asset realistic
machine realistic
realistic
Prompt
massive humanoid titan mech, inspired by biomechanical anime style, towering proportions, bulky torso, oversized arms, thick legs, powerful stance non-human proportions, exaggerated scale, heavy limbs, large hands and feet, compact head integrated into shoulders game-ready 3D model, clean topology, quad-based mesh, even polygon distribution, no ngons, no triangles clear edge flow designed for deformation, proper edge loops around shoulders, elbows, knees, hips and neck large simple shapes first, minimal surface noise, smooth surfaces, no micro details separated armor plates with clear structure, hard surface + organic fusion, no intersecting geometry symmetrical model, centered at origin, A-pose mid poly optimized for real-time (20k–50k polygons) clean UVs, non-overlapping UV islands, efficient packing neutral gray material, no textures, focus on form and topology strong silhouette, readable from distance, heavy and imposing design
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