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Anonymous1770294417
02-05 12:40
Model Name
classical sculpture 3d model
Tags
character
rendering
realistic
Prompt
Nice choice—Clotho floating is gonna look *chef’s kiss* in Three.js ✨ Here’s a **clean, production-ready prompt** you can use in **3D generators (Tripo, Kaedim, Meshy, Luma, etc.)** or even image-to-3D pipelines. --- ## 🔮 3D Model Generation Prompt (Anti-Gravity Marble Statue) **Prompt:** > Create a highly detailed **3D marble statue of Clotho**, one of the Moirai (Fates) from Greek mythology. > > The statue depicts a **female figure in classical Greek drapery**, holding **a spindle and thread**, matching the reference image exactly in **pose, proportions, facial expression, clothing folds, and accessories**. > > The statue is **floating in anti-gravity**, slightly elevated above an invisible base, with no ground contact. The thread subtly curves and floats naturally, as if suspended in air. > > **Material:** realistic aged white marble with soft beige undertones, subtle surface imperfections, fine stone grain, and gentle wear—**preserve the original marble color and texture from the reference image** (no recoloring). > > **Lighting:** cinematic studio lighting with strong light-and-shadow contrast: > > * soft key light from the upper left > * gentle rim light outlining the silhouette > * subtle ambient occlusion in fabric folds > * realistic shadow gradients across the marble surface > > **Style:** classical sculpture, museum-quality realism, physically based rendering (PBR), ultra-high detail. > > **Geometry:** clean topology, watertight mesh, high-poly sculpt suitable for baking to low-poly. > > **Output:** neutral pose, centered, optimized for real-time rendering in **Three.js**, suitable for web use. > > **Background:** empty / transparent / neutral studio space (no environment). --- ## ⚙️ Optional Add-Ons (Use if the tool supports them) **Negative Prompt (if supported):** > no color paint, no gold, no cracks, no modern elements, no pedestal, no environment, no blur, no stylization, no cartoon look **Technical Preferences (great for Three.js):** > UV unwrapped > PBR textures (albedo, normal, roughness, AO) > scale in meters > origin centered > Y-up coordinate system --- ## 🌐 Three.js Tip (for Anti-Gravity Feel) Once imported: * Add a **slow sinusoidal Y-axis float** * Very subtle **rotation (±1–2°)** * Use **soft directional + ambient light** * Enable **physicallyCorrectLights = true** If you want, I can: * Rewrite this **specifically for Meshy / Tripo / Kaedim** * Help you **optimize poly count** for web * Give you a **Three.js lighting + floating animation snippet** Just tell me what tool you’re using 👀
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