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DCC Bridge
GalacticSky™
01-11 08:52
Model Name
hellstone shard 3d model
Tags
props
game asset
fantasy
Input
Prompt
Object: Heartstone Shell (outer layer only) Purpose: A hollow, cracked hell-stone shell designed to contain a glowing animated core inside. Form Shape: Heart-like or irregular infernal crystal Style: Dark fantasy, demonic, volcanic Feel: Heavy, ancient, corrupted stone Geometry Requirements The shell must be a thick hollow volume, not a thin surface The shell must contain many thin real cracks cut into the geometry Cracks must be actual holes (boolean-cut fissures), not alpha transparency Cracks must be: Narrow Irregular Branching Organic Cracks should be small enough that you cannot see the full interior, only light Interior The inside of the shell must be open and hollow Designed so a separate glowing core mesh can sit inside The shell walls must be thick enough to block visibility of the core shape Surface Style: Volcanic hell-rock Look: Blackened obsidian Dark red stone Slight scorched texture Surface should be: Rough Jagged Broken Uneven Materials & UVs The shell should use one single material UVs must be: Non-overlapping Clean Suitable for a single tileable stone texture The shell must not use transparency or alpha Technical Constraints (Second Life / Game-Ready) Target triangle count: 2,000 – 8,000 triangles No n-gons No internal faces Normals facing outward Crack edges must not self-intersect Shell must export cleanly to GLB / DAE Visual Goal The shell should appear like a solid block of infernal stone barely holding together, with thin glowing lava seams visible once a core is placed inside. The shell must look solid, not glassy or transparent.
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