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Anonymous1763994400
11-24 15:00
Model Name
solar aircraft 3d model
Tags
airfoil
realistic
rendering
rendering realistic
vehicle
vehicle realistic
vehicle rendering
vehicle rendering realistic
wingspan
Prompt
Objective Create a production-ready, watertight 3D model of a HALE/HAPS unmanned aircraft that blends a B-2–style flying-wing blended centerbody with RQ-4–like high-aspect-ratio outer wings. The model must be clean, manifold, and suitable for shading/rigging/rendering. Real-world Scale & Units Units: meters. Wingspan: 30.0 m (tip-to-tip). Center body max thickness: 1.1 m (side view). Two pusher propellers at mid-span trailing edge: prop diameter 2.2 m, shaft spacing 14 m (center-to-center). Dihedral: 3° (visible in front view). Planform: inner wing leading-edge sweep 30°, outer wing sweep 15°. No vertical tail. Form & Proportions Blended flying-wing centerbody (B-2 vibe) smoothly transitions into long, slender outer wings (RQ-4 vibe). Slight anhedral/dihedral break allowed at inner→outer wing junction to emphasize the 3° dihedral overall. Show a believable airfoil thickness distribution: thicker near centerbody (to house payload and spars), thinning toward the tips. Geometry & Sub-meshes (grouped for rigging/rendering) CenterBody_Wing (single continuous blended surface). Prop_R and Prop_L (each as hub + blades; pusher configuration behind trailing edge near mid-span). Motor_ESC_Nacelle_R/L (low-drag fairings integrated near the prop hubs). LandingGear_Doors_Front / Left / Right (retractable tricycle gear; doors closed by default). Payload_Bay_Doors (modular, on the centerbody belly; closed by default, with visible panel seams). Optional internal placeholder volumes (simple solids, no tiny detail): WingBox_TwinSpar and sparse Ribs—keep them hidden layer for cutaway renders. Materials & Texturing (PBR ready, one 0–1 UV set unless noted) CFRP/epoxy sandwich with Nomex® honeycomb core for primary surfaces (carbon fiber subtle weave normal; basecoat dark gray). Expanded copper mesh lightning-strike layer on leading edges—a thin band with a subtle copper tint, blended into the CFRP. Photovoltaic tiles on the upper surface only: rectangular tile pattern (dark, low-gloss), gentle roughness variation; UVs should allow a neat rectangular grid flow with minimal stretching. Decals/panel lines: use normal map or separate decal material; keep panelization clean and sparse (access panels, payload bay outline, gear bay seams). PV/Electrical Labels (as embossed decals or clean engravings) “PV → MPPT → DC Bus” near centerbody service panel (small legible typography). “Radiation Sensor Bay” label on the top of centerbody (small hatch). “Motor/ESC Nacelle” labels near each prop hub. Topology & Technical Requirements Clean, mostly quads; evenly distributed polygon density; no ngons on primary curvature. Watertight (manifold), no self-intersections; sharp edges use small chamfers/fillets. UV unwrapped, non-overlapping, texel density consistent (opt: UDIM ready). Provide 3 LODs: LOD0 ≈ 80–120k tris (hero). LOD1 ≈ 25–40k tris. LOD2 ≈ 5–10k tris (silhouette-faithful). Pivot/axes for rigging: Scene coordinates (Blender-friendly): +Z up, +X forward, +Y right. Global origin at aircraft CG near centerbody mid-chord. Prop pivots at hub centers; landing-gear door local pivots at hinge lines; payload-bay doors hinged along the bay edges. Look & Finish Exterior surface: smooth aero-continuous, minimal panel breaks. Upper surface covered with dark rectangular PV tiles (clear grid pattern). Leading edges show a narrow copper-tinted band for lightning-strike mesh. Underside: clean belly with modular payload bay outline; gear bay doors flush. No cockpit canopy (unmanned platform), no vertical tail, no weapons.
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