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DCC Bridge
miladdehestani
07-18 17:25
Model Name
businesswoman 3d model
Tags
appearance
businesswoman
character
character game asset
character game asset stylized
character stylized
game asset
game asset stylized
stylized
Prompt
Phase 1: Completely normal. Warm smile, healthy skin, tidy dark brown hair, beige cardigan, blue blouse, gray skirt, black flats, friendly appearance. Phase 2: Slightly unsettling. Forced smile, paler skin, faint eye bags, messy hair, wrinkled clothes, slight head tilt, fingers subtly too long. Phase 3: Clearly uncanny. Wide unnatural smile, lifeless eyes, sunken cheeks, dirty clothing, messy hair, longer fingers, slight body asymmetry, uncomfortable neck angle. Phase 4: Deeply disturbing but still human. Almost impossibly wide smile, hollow eyes with tiny pupils, very pale skin, heavy dark circles, torn clothing, hunched posture, long thin fingers, subtle facial distortion while remaining recognizable as the same mother. Style: 800–2,500 triangles, shared humanoid rig, single 512×512 grainy hand-painted texture atlas, muted colors, clean topology, Unreal Engine/Unity ready. Horror should come from gradual, believable changes—not gore or monsters.
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