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Alifeth
09-18 06:04
Model Name
Slender Humanoid 1
Tags
character
animation
realistic
Input
Prompt
Photorealistic tall humanoid slenderman-like horror character suitable for animation and retargeting. Target height 2.4 m. Proportions: arm span slightly above height; arms hang below foot; long thin fingers (5 fingers per hand, clearly separated). Head: featureless, no mouth or nose, only two huge hollow black eye sockets, faceless. Body: emaciated, subtle rib and clavicle definition. Skin: burnt human-like, charred/cracked patterns, mostly matte with slight micro-gloss in cracks; no fresh wounds. Pose: T-pose, neutral, balanced stance, palms inward. Scene: centered at origin, axis forward +Y, up +Z, real scale, clean scene. Output: single mesh with non-overlapping UVs, PBR 4K textures (basecolor, normal, roughness, AO), smooth shading, consistent vertex normals. Keep silhouette clean, no clothes or accessories. Hands and fingers fully separated; avoid fused geometry. Keep polycount medium (30k–60k) for games; even topology around joints (shoulders, elbows, knees)
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