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Anonymous1767749698
02-20 00:06
Model Name
blue mascot 3d model
Tags
character
rendering
stylized
Prompt
Pose: T-Pose (Arms outstretched at 90 degrees). This state is used by 3D artists to bind the mesh to a skeletal rig for animation. Texture Map: The surface uses a Blue Fur diffuse map. In higher fidelity renders, this would be replaced by a particle hair system, but this preview likely uses a baked texture for performance. Proportions: The model adheres to the "mascot horror" silhouette: an inverted triangle torso, cylinder limbs, and oversized extremities (hands/feet). Key Identifiers: Head: Inverted triangle shape with wide-set eyes. Mouth: Fixed red "sausage" lips (Note: The needle-teeth are currently retracted or part of a separate mesh layer). Hands: Yellow mittens with a separate thumb digit.
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