
armored warrior 3d model
Preserve the reference character design and proportions. Create a stylized game-ready humanoid Breach Lancer for a top-down RTS. Keep the rugged canvas coat, partial industrial armor, goggles, hydraulic pressure tank backpack, and oversized mechanical pile-driver spear. Make the design more salvage-industrial and wasteland, not futuristic sci-fi. Use weathered dark steel, rusty brown metal, dirty canvas and leather, with scratches, chipped paint and grime. Keep the spear extremely large and readable, with visible hydraulic piston/spring mechanisms and hoses. Use saturated blue team-color paint on the top-facing shoulder armor, helmet and backpack areas, around 10–20% of visible surfaces. Strong chunky silhouette, low-to-mid poly, animation-friendly proportions. No jetpack, no glowing armor, no medieval fantasy ornamentation, no tribal elements. Prefer separate weapon and backpack meshes if possible.
4K·Tripo P2.0









