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Anonymous1759856032
12-22 22:10
Model Name
airplane wreck 3d model
Tags
vehicle
rendering
realistic
Prompt
Prompt (3D model + PBR 2K, só o avião) 3D game asset, realistic PBR: a fictional double-deck superjumbo passenger aircraft crash wreck (not based on any real brand). Fuselage broken into three major sections: crushed nose section, central fuselage with torn and bent wings, and tail section separated. Debris scattered close around the aircraft: ripped aluminum panels, exposed ribs/frame, detached engine parts, cables, seats, luggage fragments. Heavy deformation, torn metal edges, rivets visible, soot, burn marks, scratches, dirt, heat discoloration. No logos, no brand names, no readable text, no airline livery, no real-world markings. Paint is generic matte white/gray only, weathered and burned. Output requirements: clean topology suitable for games, UV unwrapped, PBR textures (BaseColor/Albedo, Normal, Roughness, Metallic, AO) at 2048×2048 (2K), scale in meters, centered pivot, separated objects/groups for the 3 main fuselage sections + debris (if supported). Scene requirements: isolated object, studio lighting, transparent background / alpha (or plain white background), no environment.
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