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besthorros
10-03 09:33
Model Name
destitute villager 3d model
Tags
beard
character
character game asset
character game asset realistic
character realistic
game asset
game asset realistic
realistic
villager
Input
Prompt
Realistic 3D model of a destitute Russian village man, 50–60 years old. Face weathered and exhausted, deep wrinkles, tired eyes, unkempt gray hair, scruffy and uneven beard. Clothing must look authentically poor, dirty, and damaged: an old, torn telogreika or faded peasant shirt, patched and ragged trousers, worn-out felt boots or makeshift footwear wrapped with rags. Fabrics should appear frayed, stained, and unwashed. Colors muted, dull, and earthy: faded browns, grays, dark greens. Overall appearance should strongly reflect a rural vagrant or impoverished villager from Soviet countryside, not a modern city homeless man. The model must be low-poly, game-ready, humanoid rigged, optimized for Unity. PBR textures required (Base Color, Normal, Roughness, Metallic, AO). Clean topology, under 20k polygons.
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