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Anonymous1758640952
10-03 12:12
Model Name
soviet homeless man 3d model
Tags
character
game asset
realistic
Input
Prompt
Realistic 3D model of a Soviet homeless man, around 55–60 years old. Broad-shouldered, with a rough, aged face, unshaven beard, messy graying hair. He should look like a poor outcast from a Russian village in the Soviet era. Clothing: dirty, worn-out jacket or old quilted coat, patched trousers, and shabby shoes or boots. Optional: worn knit cap on his head. Natural muted and faded colors (gray, brown, dark blue). He must look like a destitute, struggling villager, not a soldier or urban character. The model should be low-poly, game-ready, humanoid rigged, optimized for Unity. PBR textures (Base Color, Normal, Roughness, Metallic, AO). Clean topology, under 20k polygons.
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