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Anonymous1758640952
10-03 12:20
Model Name
realistic homeless man 3d model
Tags
character
game asset
realistic
Input
Prompt
Realistic 3D model of a Soviet homeless man, around 55–65 years old. Gaunt face with wrinkles, scruffy gray beard, messy unkempt hair. He should look dirty, tired, and neglected. Clothing: torn and dirty cotton shirt with missing buttons, worn greasy trousers with patches, and broken footwear (old lapti or ruined boots). Optional: rope or string instead of a belt. Colors faded and dirty: beige, gray, brown. His skin and hands should look rough, sunburned, and weathered. He must look like a poor Soviet-era vagrant in summer. The model should be low-poly, game-ready, humanoid rigged, optimized for Unity. PBR textures (Base Color, Normal, Roughness, Metallic, AO). Clean topology, under 20k polygons.
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