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Anonymous1759497213
10-03 13:29
Model Name
soviet homeless man 3d model
Tags
character
game asset
realistic
Input
Prompt
Realistic 3D model of a Soviet homeless man, around 55–65 years old. Medium build, slightly overweight, with a wrinkled, weathered face, gray messy beard, and unkempt hair. Expression tired and rough. Clothing: old black leather jacket, worn and dirty, with scratches and tears. Underneath — faded, stained cotton shirt. Bottom: simple trousers, greasy, dirty, with visible patches. Footwear: worn-out boots or mismatched shoes. Colors muted and dirty: black, gray, brown, dark green. Skin should look rough, with a slightly unwashed look. He must look like a poor Soviet-era vagrant, not a soldier or city man. The model should be low-poly, game-ready, humanoid rigged, optimized for Unity. PBR textures (Base Color, Normal, Roughness, Metallic, AO). Clean topology, under 20k polygons.
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