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Anonymous1758640952
10-03 12:27
Model Name
gaunt homeless man 3d model
Tags
character
game asset
realistic
Input
Prompt
Realistic 3D model of a Soviet homeless man, around 55–65 years old. Very skinny, gaunt body with visible bones under the skin. Face weathered, wrinkled, with a messy gray beard and unkempt hair, tired and rough expression. Clothing: old black leather jacket, heavily worn and scratched, hanging loose on his thin frame. Underneath — dirty torn shirt or undershirt. Bottom: simple old trousers, faded and patched, looking dirty and greasy. Footwear: broken boots or mismatched shoes. Colors dark and muted: black, gray, brown. His skin should look dirty and sunburned, hands rough. He must look like a poor Soviet-era vagrant in summer. The model should be low-poly, game-ready, humanoid rigged, optimized for Unity. PBR textures (Base Color, Normal, Roughness, Metallic, AO). Clean topology, under 20k polygons.
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