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Anonymous1758277636
10-21 10:28
Model Name
old man 3d model
Tags
character
rendering
realistic
Input
Prompt
“Realistic elderly male NPC in T-pose, average build (around 1.72m), slightly hunched posture, detailed wrinkles and age spots on sun-weathered skin, short gray-white hair with thin balding top, neatly trimmed beard or stubble. Wearing a faded checkered shirt under a worn vest, rolled-up sleeves, simple belt, and old work trousers tucked into cracked leather boots. Hands are veined and bony, with realistic skin roughness and dirt under fingernails. Neutral facial expression (relaxed, gentle old man). Include subtle imperfections — minor scars, age lines, uneven pigmentation. Rigged humanoid skeleton in standard T-pose with realistic proportions and detailed facial rig (optional blendshapes). PBR textures (albedo, normal, roughness, metallic, AO) up to 4K. Clean topology, realistic subsurface skin shading, ready for Unity/Unreal import. Include LOD0-LOD2, clean UVs, and separate clothing materials (cloth, leather, metal buttons). Export in FBX or glTF 2.0 format.”
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