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Anonymous1763374894
11-24 16:27
Model Name
perforated sphere 3d model
Tags
abstract / symbol
rendering
realistic
Input
Prompt
Reconstruct a 3D model of this spherical perforated lamp exactly as shown in the reference image. The object is a smooth matte ceramic sphere with a perfectly regular grid of circular perforated holes all over its surface. Every small hole is fully perforated and should be modeled as an actual opening. Keep the general pattern, alignment, size, and distribution logic of the perforations, but reduce the total number of holes slightly — fewer perforations than in the reference image, while maintaining the same visual style and geometric consistency. At the top of the sphere, keep the same circular opening but make it slightly smaller than in the reference image — clean, smooth, and proportional. Do not change the size of the other holes. The shape of the sphere must remain perfectly round, with clean edges and accurate depth for each perforation. Keep the original proportions, look, and structure of the lamp without adding any extra elements. This is a perforated spherical lamp designed to let internal light shine through each hole, with slightly fewer perforations but preserving the overall design intent
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