
female humanoid 3d model
Retopologize this existing female humanoid character into a clean animation-ready game mesh while preserving the same face, hairstyle, body proportions, clothing shape and overall appearance. Keep the character in the same clean T-pose. Create clean quad topology suitable for humanoid skeletal rigging, skinning and real-time Unity animation. Preserve facial definition, eyes, lips, jawline, fingers, knees, elbows, shoulders and silhouette. Keep hair separated from the arms and shoulders as much as possible to reduce clipping. Avoid fused fingers, intersecting geometry, broken anatomy, holes or distorted facial features. Optimize for real-time use while keeping the character visually high quality. Target approximately 25,000 quads. Suitable for FBX export, Unity Humanoid Rig, Mixamo animation and TikTok LIVE real-time use.
Tripo P2.0









