
shadow serpent 3d model
{ "role": "Precision 3D stylized game asset adapter", "task": "Convert Apep's First Shadow concept into a premium game-ready boss model for Sands of Duat", "art_direction": { "style": "Hades game inspired, bold cel-shaded, hand-painted PBR", "visuals": "Menacing silhouette, extreme high-contrast, thick black ink outlines", "palette": "Void black, dark slate grey stone, glowing ruby red eyes" }, "character_rules": { "form": "A massive, terrifying giant serpent made of shadow and cracked obsidian scales", "head": "Stylized cobra hood like dark pharaonic death mask with multiple glowing eyes", "strict_rule": "Pure physical shadow and stone body. Do NOT add magical fire, smoke, or floating particles" }, "technical_output": "Orthographic view, 8k resolution, neutral grey background, optimized game-ready low-poly topology" }
4K·PBR·v3.1-20260211









