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Anonymous1760290267
10-12 17:36
Model Name
san marco church 3d model
Tags
architecture
rendering
historical
Input
Prompt
Task: Generate a detailed 3D model of the Church of San Marco in Rovereto, Italy, as it appeared around 1600, using the attached reference image. Instructions: Use the single image as the primary reference for geometry, proportions, and architectural details. Reconstruct all major elements: main façade, bell tower, roof, lateral walls, and the two large side windows per lateral façade. Include the main doorway (portone) as visible in the reference image. Preserve Renaissance architectural style: stone and plaster materials, tiled roof, pilasters, and window frames. Generate a clean, watertight mesh suitable for 3D visualization, rendering, or further refinement. Apply realistic textures and maintain historical accuracy consistent with the 1600s design. Output should be fully 3D with proper proportions, ready to export in .glb, .obj, or .fbx.
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