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DCC Bridge
isabelly.pereira
10-16 12:09
Model Name
shrimp 3d model
Tags
3d printing
3d printing realistic
props
props 3d printing
props 3d printing realistic
props realistic
realistic
shell shaped
shrimp
Prompt
Create a simplified shrimp-shaped 3D part, hollow inside, designed for two-part molding. Units: millimeters. Scale: 1:1. Axes: X = length (head→tail), Z = dorsal/up, origin at geometric center. Target outer size: total length 90 mm, max width 28 mm, max height 18 mm. Wall thickness: uniform 2.5 mm (tolerance ±0.2 mm). Outer geometry: gentle “C” curve (smooth), 7–8 shallow shell segments (0.6 mm grooves), a subtle dorsal ridge; no fragile appendages (omit long antennae/legs/eyes). Short rounded rostrum. Interior: continuous smooth cavity preserving 2.5 mm wall; no sharp internal edges. Molding intent: set parting line on the YZ plane, splitting left/right halves (minimize undercuts). Apply draft angles of 2.0° on external surfaces and 1.0° on internal surfaces, pulling away from the parting line. Process features: add one injection gate/sprue (Ø4 mm) on the ventral side, 20 mm from the head tip, entering radially into the cavity (with inlet chamfer). Add two air vents (Ø1.0 mm) near the tail end (symmetrical), connecting cavity to outside. Fillets & finish: minimum fillets R0.8 mm outside and R0.5 mm inside; overall smooth surface (low noise) while keeping the shallow ring grooves. Mesh constraints: watertight manifold mesh, no self-intersections, no inverted normals, no non-manifold edges. All normals outward. Resolution: sufficient tessellation to capture 0.6–0.8 mm radii; avoid unnecessary over-triangulation. Output: a single hollow solid STL, oriented with length along +X and back along +Z, ready for mold split operations. Exclude: no bases/supports, no inserts, no embossed text.
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