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DCC Bridge
Anonymous1778550635
05-17 01:58
Model Name
broken glass shards 3d model
Tags
props
rendering
realistic
Prompt
Small realistic pile of broken glass for a 3D model: many transparent and semi-transparent shards of different sizes and irregular shapes, sharp uneven edges, fine cracks, chips, micro-scratches, light dust, and tiny glass fragments between larger pieces. The glass has a slight greenish transparent tint, with physically accurate refraction, reflections, and highlights. The pile lies on a neutral matte surface and looks naturally, randomly scattered. High-detail geometry, realistic PBR materials, sharp edges, roughness variation, caustics, ray tracing, studio lighting, photorealistic render, 4K, no text, no people, no extra objects.
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