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cultist character 3d model

Prompt

Small stylized low-poly cave cultist character, retro 1990s PS1 survival-horror game style. Short compact humanoid proportions with a slightly oversized head, chunky hands and feet, simple angular polygon geometry and a very readable silhouette. Wearing a dark muted red hooded robe with a pointed hood, loose long sleeves, simple rope belt and dark boots. Face completely hidden by a large crude off-white wooden mask. The mask is flat and primitive, with a simple black vertical cross-shaped symbol painted on the front, no visible eyes or facial features. Slightly creepy but also charming and miniature-looking, like a weak cave-dwelling cultist NPC. Simple asymmetrical handmade clothing, worn fabric, dirty cave-stained surfaces, rough hand-painted low-resolution textures. Very low polygon count, large visible polygon faces, blocky PS1-era character construction, minimal surface detail, no realistic anatomy, no modern high-detail sculpting. Game-ready character, neutral standing A-pose,

Tripo P1.0

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