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Anonymous1769453527
02-12 14:52
Model Name
robotic humanoid 3d model
Tags
machine
rendering
stylized
Prompt
so can you shoe me this "So like yo do uv in ik after density the poly goes around the edge and you need to make sure it can have fk yk, like when you do your normal workflow mostly that's where problems come So like as i said after you put the kenematic into the quantic trianglation of the joint that being ofc ik to under fk of lower mas of 3 bones of a master. I need to to know if is 1.2 cuz i need it to be readdy for tunneling rigid"
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