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Anonymous1775978825
04-12 07:40
Model Name
liquid metal blob 3d model
Tags
props
rendering
realistic
Prompt
stop. do not make a skull. do not make a head shape. do not make anything that looks like a face or bones. i want a liquid mercury blob. like a water droplet but silver. like the T-1000 from Terminator when it's just a puddle of liquid metal reforming. no face, no skull, no head shape. delete every single line of skull code — cranium, jaw, eye sockets, nose, all of it gone. i don't want any of that. build one single sphere with heavy vertex displacement so it looks like a wobbling liquid droplet. the shape should be blobby and organic but with NO facial features whatsoever — just a wobbly silver liquid mass. SphereGeometry(1.8, 128, 128) vertex displacement in animation loop (store original positions before loop, reference them every frame): pos.x = orig.x + sin(orig.y * 2.5 + t * 0.8) * 0.25 pos.y = orig.y + sin(orig.z * 2.0 + t * 0.6) * 0.30 pos.z = orig.z + sin(orig.x * 3.0 + t * 0.7) * 0.20 positions.needsUpdate = true geometry.computeVertexNormals() materia
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