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Anonymous1754427728
02-07 18:33
Model Name
stylized anime girl 3d model
Tags
character
animation
stylized
Prompt
Stylized anime female character, full body, animation-ready, neutral A-pose. Character name: Ai. Female, early 20s appearance. Japanese J-Pop / J-Rock rock star aesthetic. Confident, dominant, charismatic presence. Not cute, not idol-like, not chibi. Body proportions are stylized realistic anime, approximately 7.5 heads tall. Athletic slim build with natural curves. Shoulders relaxed and slightly narrow, waist defined but not exaggerated, hips balanced and natural. Legs long and strong, suitable for stage performance and animation. No sexual exaggeration. Head is stylized anime but mature, not chibi. Jawline slightly sharp with visible cheekbone structure. No baby face. Eyes are medium-large anime style, teal / greenish-blue color, sharp confident gaze, not round or doll-like. Eyebrows thin and slightly angled. Nose small but defined, not flat. Mouth natural size, neutral expression, no exaggerated smile. Hair is short vivid blue, asymmetrical haircut. Right-side fringe is dominant and clearly more prominent. Left side is more open. Hair is layered with slightly messy, spiky tips. No symmetry. Volume concentrated on the right side. Hair must look different depending on viewing angle. Suitable for segmented meshes or hair cards, not a single smooth sculpt. Outfit is the Rock / Redline version. Black leather biker jacket worn open, no wind or motion, natural resting folds. Black fitted crop top underneath, simple with no logos. High-waisted black denim shorts with slightly distressed edges. Black studded belt. Subtle metal chain attached to the shorts. Black studded wristbands. Black choker with metallic detail. Materials: leather is matte to semi-gloss, metal is dark metal (not chrome), fabric has realistic folds but optimized for animation. No excessive micro-detail. Hands are properly proportioned with relaxed fingers. Nails painted black or dark red. Feet in neutral standing position, suitable for boots or heels depending on outfit variant. Pose is neutral A-pose, arms slightly away from the body, fingers relaxed, legs straight, weight evenly distributed. No dynamic gesture. Output requirements: full body mesh, clean quad-based topology, animation-ready. Separate meshes for body, hair, and clothing if possible. Neutral lighting, plain background. Suitable for humanoid rigging. Do not make the character cute or idol-like. Do not exaggerate breasts or hips. Do not use symmetrical haircut. Do not add dramatic pose, dynamic motion, facial expression, or extreme lighting.
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