
baby figurine 3d model
Stylized cartoon baby character, fully riggable and animation-ready, game asset. Cute chubby baby with exaggerated proportions: large round head, small torso, short arms and legs, soft rounded anatomy. Smooth stylized skin, pastel tones, toy-like plastic shading, no realism or skin pores. Simple facial features with clean edge loops: closed eyes, small nose, open mouth. Wearing a light blue diaper only. Neutral T-pose or relaxed A-pose, centered at origin, facing forward. Clean quad-based topology, even edge flow around joints (neck, shoulders, elbows, wrists, hips, knees, ankles). Proper facial topology suitable for blendshapes (mouth open/close, blink, smile). Single skinned mesh, no intersecting geometry. Game-ready low-to-mid poly count, optimized for real-time engines. UV unwrapped, non-overlapping UVs, single material where possible. PBR textures, soft color, no baked lighting or shadows. Scale accurate (baby proportions), pivot at feet or hips. Designed for Unity / Unreal Engine, compatible with humano
v3.0-20250812









