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DCC Bridge
Anonymous1779903991
05-27 18:04
Model Name
stylized town 3d model
Tags
architecture
game asset
stylized
Prompt
Stylized game-ready low-poly town landmark for a hex-based turn-based strategy game. Make it fully coloured and textured, suitable for Godot. The model should read clearly as a town from a high isometric strategy-map camera, similar to Civilization or Total War campaign-map settlements. Create a compact cluster of 6–10 buildings with timber frames, plaster walls, tan stone bases, steep red/brown tiled roofs, chimneys, small market awnings, crates, barrels, fences, narrow paths, and one central civic hall or bell tower for a strong silhouette. Style should be cartoony, warm, readable, and hand-painted, with earthy PBR textures. Keep details simplified and clean, not photorealistic. Avoid characters, text, vehicles, huge base, interiors, excessive tiny details, or millions of polygons. Asset should be optimized, static, and readable from far away.
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