
humanoid base mesh 3d model
The model is a simple stylized humanoid base mesh in a standard T-pose, with both arms extended straight out to the sides at shoulder height and legs standing straight with the feet slightly apart. It has a smooth, low-poly look with rounded surfaces and no detailed features such as clothing, hair, fingers, or facial features, making it resemble a mannequin or game character base. The body has slim proportions with narrow shoulders, a slightly tapered waist, and thin cylindrical arms and legs with very little muscle definition. The head is smooth and oval-shaped, slightly narrowing toward the chin, with no eyes, nose, mouth, or ears. The torso is rounded and simple, with smooth transitions between the chest, waist, and hips. The arms and legs have slight joint definition at the elbows and knees for animation, while the hands and feet are simplified into rounded shapes. The entire model has a metallic gray or silver material with a smooth, slightly glossy surface.
v3.1-20260211









