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Anonymous1772407257
03-01 23:33
Model Name
mma fighter 3d model
Tags
character
rendering
realistic
Prompt
Ultra detailed 3D character model, full body, realistic proportions, PBR textures, high resolution, no environment, neutral background, T-pose or relaxed A-pose for rigging. Male MMA fighter, 1.82m height, athletic functional physique (8–10% body fat), defined but not bulky, strong shoulders, thick fighter neck, visible forearm musculature, subtle veins on arms, natural muscle definition, realistic anatomy. Face: sharp jawline, straight nose slightly hardened from fighting, thin lips, neutral cold expression, subtle scar under left eye, clean-shaven. Eyes: heterochromia — right eye electric blue, left eye bright magenta, subtle internal glow (very soft emissive effect), natural pupils. Hair: deep black, medium-short, slightly messy, natural texture, slightly damp look. Torso bare (no shirt). Skin slightly sweaty, realistic pores, cinematic skin shading with subsurface scattering. Tattoos (blackwork style, high detail): Symmetrical abstract symbol centered on chest. Right shoulder geometric fragmented pattern. Full left arm sleeve with dark psychological motifs: broken clock, shadow silhouettes, fractured lines. Small latin phrase on ribs. Incomplete circular symbol on upper back. Clothing: Muay Thai shorts, black matte base, subtle electric blue and magenta accents, satin fabric, realistic folds. MMA gloves, black, open-finger, matte leather texture, detailed stitching. White Muay Thai foot wraps, slightly worn fabric texture, tightly wrapped around ankles and feet. Energy aura: extremely subtle dark particle effect around shoulders, faint black mist with very minimal blue and magenta highlights (low intensity). Highly detailed skin texture, cinematic realism, game-ready topology, clean mesh, no background, no octagon, no cage, focus only on character model.
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