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DCC Bridge
Anonymous1772184326
03-26 06:56
Model Name
industrial plant 3d model
Tags
machine
simulation
realistic
Prompt
Ultra-detailed high-poly 3D industrial plant model, realistic chemical/oil refinery environment. Complex network of interconnected pipes, valves, flanges, elbows, and joints with accurate engineering proportions. Include: - Large cylindrical storage tanks (vertical and horizontal) - Dense pipe routing systems with supports and brackets - Industrial valves (gate valves, ball valves, control valves) - Pressure gauges, pumps, and connector units - Steel structures, walkways, ladders, guard rails, and maintenance platforms Geometry: - High poly with smooth curved surfaces and bevelled edges - Clean topology with proper edge flow - No overlapping or broken meshes - Modular parts (pipes, valves, tanks as separate objects) - Proper pivot/origin placement for each object Materials & Textures: - Physically Based Rendering (PBR) - 4K textures (Albedo, Normal, Roughness, Metallic, AO) - Realistic industrial materials (painted metal, stainless steel, rust, dirt wear) Optimization (important for Unity): - Reasonable polycount (optimized high-poly, not excessive) - UV unwrapped, non-overlapping UVs - Texture atlases where possible - Naming conventions for objects and materials Export Settings: - Format: FBX - Scale: Real-world scale (meters, Unity compatible) - Y-up axis - Separate mesh hierarchy preserved - Pivot points correctly aligned Scene: - Centered model, no environment background - Neutral lighting (no baked lighting) Goal: Ready for direct import into Unity with minimal cleanup, suitable for simulation, visualization, or industrial walkthrough.
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