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Anonymous1767318275
02-14 10:08
Model Name
green army man 3d model
Tags
character
rendering
realistic
Prompt
Use the attached reference image and MATCH IT closely (silhouette, proportions, pose, weapon). Create a PHOTOREALISTIC injection-molded green plastic “Army Men” toy soldier zombie, HUMAN proportions, height 170 cm (cm scale). SAME aiming stance: MUST hold a long rifle/shotgun with BOTH HANDS (right on trigger grip, left supporting foregrip/barrel). No pistol, no one-hand aim, no cartoon/chibi/Pixar style. Make details ULTRA SHARP: crisp folds, hard edges, clear seams, visible mold lines, tiny scratches/scuffs; preserve high-frequency detail (avoid heavy smoothing/denoise). Semi-gloss plastic material. Zombie damage is toy-like: torn uniform edges + cracked plastic holes revealing skeleton ribs/arm bones (no realistic gore). Eyes: small glowing YELLOW emissive pupils (not big circles). Outfit: helmet, jacket, belt, pouches, boots like reference. Output game-ready mesh with clean UVs and high-res PBR textures (4K/8K) including Normal, Roughness, AO, Metallic + Emissive eyes.
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