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saubhagya.gupta.work
01-19 21:42
Model Name
traditional indian girl 3d model
Tags
cartoon
character
character cartoon
character game asset
character game asset cartoon
game asset
game asset cartoon
indian girl
Input
Prompt
Use the provided 3D reference image exactly as it is. Do NOT change the character’s design, proportions, pose, expression, colors, clothing style, or accessories. The final 3D output must look identical to the reference image, with the only difference being that all parts are separated into individual meshes. MANDATORY MESH SEPARATION (NO MERGING) HEAD & FACE Head (face + skull) → one mesh Hair → separate mesh Eyes: Left eye → separate mesh Right eye → separate mesh Nose ring (nath) → separate mesh Nath chain → separate mesh Bindi → separate mesh Forehead ornament → separate mesh EARS & JEWELRY Left ear → separate mesh Right ear → separate mesh Left earring → separate mesh Right earring → separate mesh NECK & NECKLACE Necklace beads → separate mesh (can be grouped but not merged with body) Necklace cones / pendants → separate mesh Necklace must NOT be attached to torso BODY Torso (neck to waist) → separate mesh No arms, no clothes welded to torso ARMS & HANDS Left arm → separate mesh Right arm → separate mesh Left hand → separate mesh Right hand → separate mesh Bangles: Left wrist bangles → separate mesh Right wrist bangles → separate mesh CLOTHING (ALL INDEPENDENT, NOT ATTACHED) Blouse (red) → separate mesh Saree main body (green) → separate mesh Saree pleats → separate mesh (can be same object group but not welded to legs) Saree pallu (shoulder cloth) → separate mesh Waist cloth / band (white) → separate mesh Head scarf / dupatta → separate mesh LEGS & FEET Left leg → separate mesh Right leg → separate mesh Left foot → separate mesh Right foot → separate mesh Footwear (if present) → separate mesh IMPORTANT TECHNICAL RULES Do NOT alter silhouette Do NOT change stylization Do NOT simplify or exaggerate Maintain same thickness, folds, and shapes Maintain same materials and colors All meshes should slightly overlap naturally (no gaps) Clean topology, animation-ready Proper pivot placement per part FINAL OUTPUT REQUIREMENTS Visual result must match the reference image 1:1 Only difference is mesh separation No combined geometry Proper naming: Head, Hair, L_Eye, R_Eye, Saree_Main, Saree_Pallu, Waist_Band, Necklace, L_Hand, R_Hand, etc.
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