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Anonymous1764140454
11-26 07:01
Model Name
display stand 3d model
Tags
props
rendering
realistic
Input
Prompt
Use the provided architectural photo as reference to generate a high-fidelity 3D building model with the look of a “3D-printed architecture model.” Preserve the building’s massing and key texture details, lightly stylized for a game environment. Render with realistic, physically-based lighting and shadows, showcasing a 45° top-down (isometric) view to emphasize depth. Clearly define materials—reflective glass, metallic surfaces, concrete—and replicate the material effects seen in the reference photo, reflecting properties like glossiness, reflectivity, roughness, and transparency. Ensure it reads as a high-quality, game-engine-ready render. The background should be pure white.
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