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DCC Bridge
Anonymous1763975055
12-13 19:23
Model Name
fantasy village 3d model
Tags
architecture
game asset
clay
Input
Prompt
Use the provided image as the strict base for the model. Keep the overall silhouette, proportions, and layout exactly as shown. Enrich the base with additional elements in the same visual language: – more arches and arched openings – taller tower-like vertical forms – increased number of holes and cut-outs for light transmission – layered platforms, steps, and soft protrusions These additions must feel integrated and grown from the original form, not attached or separate. This is a lamp object, not architecture. Interior is hollow. No interior details. Prioritize light-permeable openings over surface decoration. Keep all forms soft, rounded, and gingerbread-like. Add an integrated natural base platform beneath the model. The platform must be organic, non-rectangular, and landscape-like. Include subtle terrain features such as gentle slopes, small hills, natural cracks, and a few stone-like forms. The base must feel like a continuation of the landscape, not a separate pedestal. Ensure stable contact with a flat surface. Do not change the main composition of the original image. If unsure, simplify rather than invent. The original image must remain clearly recognizable after all modifications. Do not introduce new object types. Only repeat and vary forms already present in the base image.
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