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Anonymous1718518546
02-17 03:55
Model Name
vampire warrior 3d model
Tags
character
character fantasy
character game asset
character game asset fantasy
fantasy
game asset
game asset fantasy
vampire warrior
Input
Prompt
Use the provided reference image as the main visual base. Create a full-body, game-ready 3D character model of a half-human, half-vampire male protagonist. Style: gothic dark fantasy, Castlevania-inspired, semi-realistic stylized. Body: athletic but lean build, natural proportions, realistic anatomy, neutral A-pose for rigging. Face: sharp features, pale skin, subtle vampiric traits (slightly elongated canines, intense gaze), no exaggerated fantasy elements. Hair: medium-long wavy dark hair, layered, optimized geometry (not overly dense). Outfit (no cape, no coat): Fitted black leather vest with subtle gothic engravings White partially open shirt underneath Dark fitted trousers Knee-high leather boots with straps Leather belt with metal buckle and small pouch Metal shoulder armor (pauldrons) Leather bracers Materials: PBR textures (albedo, roughness, normal, metallic) Realistic leather, worn metal, subtle fabric detail Slight weathering but not overly damaged Weapon: separate mesh longsword with gothic detailing (do not merge with body mesh). Technical requirements: Clean topology Animation-ready Separate meshes for body, hair, clothing, armor, sword Mid-poly (optimized for real-time game engine like Unity) Proper UV mapping Pose: neutral A-pose. Expression: neutral serious expression. Avoid exaggerated anime proportions. Avoid bulky fantasy armor. Avoid oversized boots or gloves. Keep silhouette clean and suitable for a metroidvania protagonist.
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